Stylized human rig with stretchy ribbon spine and neck, stretchy arms, and 2D offset based eyes. The skeleton works with male and female base bodies, along with different clothing and hair styles. Eyes are rigged to work both in Maya and Unreal Engine.
Concept Artist - Claudia Morell | https://www.artstation.com/cmorell
3D Modeler - Ky Campbell | https://www.artstation.com/kycampbell
Animator - Sean McDermott | https://www.artstation.com/seanmcdermott