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Paris Park - E2I Creative Studio

A VR simulation environment done for my internship at E2I Creative Studio, using Unity as the engine.

This environment is a continuation of the Trainstation Hub, and is meant to assist in PTSD Therapy, by having the patient interact with the fruits and environment while dealing with loud and intrusive sounds that would typically be a trigger - construction noise, car exhaust popping, and loud crouded cafe noises, dependent on where the patient is in the scene.

This scene already had a foundation, and our job was to improve and modify the existing scene. I was responsible for planning and design, modeling the Cafe and bike, and making the buildings in the scene modular. I was also responsible for implementation of assets in Unity scene, and lighting.

Date
August 1, 2018